Solgames guide till Quake II, av Shane Mooney


If Quake was little more than a blood fest, then Quake II is, well... it's still a blood fest, but it also tests your mental and physical dexterity like no other id game before it.
In this guide you'll find:

  • Helpful hints and tips to help you play better
  • Walk-throughs of all the Units
  • Where to find all the secret areas
  • Cheat codes and an explanation of what they do
  • and more!
You have to run, jump, think (yes, think), and, of course, shoot your way through the Stroggos facility, as well as fight some of the meanest, nastiest, most dangerous creatures to ever patrol a computer 3D world. Oh, it might not be as adventurous as Tomb Raider II, but you will have to use your noggin for something more than stopping stray bullets.

Stroggos is a harsh planet, if for no other reason than its inhabitants, armed for their own form of hospitality. These guys don't stop for afternoon tea. They're always on their guard, and you should be too. Yes, there are pools filled with toxic slime, trenches full of molten lava, and barrels that explode if you kick them hard enough, but it's the things that move, the animate objects, that you should fear most.

Sound like a horrific place? You're right, it is a lot of fun, and we'll help you get through it. Shane Mooney made it to the end of Quake II in record time so that GameSpot could provide you with a little assistance.

First take a look at the Quick Hits, a list of hints and tips that will make you a better Quake II player. Then it's on to the heart of the guide, the Walk-Through section, which will show you where to go and what to do when you get there. And if you don't want to search for them yourself, we give you the location of all the secret areas along the way. Finally is the long list of Cheat Codes if you really need to resort to cheating.

As always, if you want to see any specific part of this guide, just click on Contents in the navigational bar at the top of the page to go there.

Go to the Quick Hits


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